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Plug us in and watch your game play!

We've been supporting studios in their game productions for over ten years. Whether you need support creatively, or need someone to lead your art pipelines, we are confident in our expertise in the Unity and Unreal pipeline.

Our support varies from one-offs, white label support services, and all the way to full creative co-development.

Primary

Character
Pipeline.

Characters are the soul of any story. Our approach to characters, from first concept sketch to a fully integrated, animated and playable in engine, is to make sure every step of the pipeline maintains the character's core "appeal".

Pipeline - click to expand

Concept Art
▼

Character design, style guides, expression sheets, and visual development. Cohesive identity aligned with your art direction.

3D Modeling
▼

High and low poly modeling optimized for your target platform. Game-ready topology, UV mapping, and LOD setup for Unity or Unreal.

Rigging
▼

Modular rig systems built for scalability across large character casts. Facial rig setups for mocap and blend shape workflows. All prepared for integration in Unity / Unreal.

Animation
▼

Full animation suites - locomotion, combat, emotes, expressions, and cutscene performance. Mocap integration and cleanup.

Engine Integration
▼

Asset setup, animation state machines, blend trees, and in-engine testing in Unity or Unreal.

Specialty

Gameplay Animation
Systems.

Game characters are a collection of locomotion, controller work, NPC behavior, emotes, and in-engine cinematics. We build out the systems specifically needed for your game to make characters feel alive and appealing.

Pipeline - click to expand

Character Controller
▼

Responsive, game-feel-forward controller systems. We work with your gameplay programmer to define the animation side of movement.

Locomotion
▼

Full locomotion sets - walk, run, sprint, strafe, jump, land, transitions. Procedural blending and root motion setups.

NPC Behavior
▼

Animation support for NPC AI states, idle cycles, awareness, reactions, and crowd behaviors tied to AI system requirements.

Emotes & Expressions
▼

Expressive character animation suites for multiplayer, narrative, and social gameplay. Full expression sheets and facial animation.

In-Engine Cinematics
▼

Storyboarding through final in-engine implementation. Real-time cinematics, in-game cutscenes, and narrative gameplay moments.

Full Coverage

World & Visual
Production.

The full visual layer around your game world, concept and IP development through 3D environments, level art, and in-engine lighting.

Pipeline - click to expand

IP & Narrative Development
▼

Character bibles, world lore, story arc design, and thematic tone documents. The emotional and narrative foundation of your game world.

2D Concept Art
▼

Environment concepts, key art, atmospheric paintings, and prop design. Style-guide aligned and ready for 3D handoff.

3D Environment Art
▼

Game-ready 3D environments built for your engine. Modular asset kits, hero locations, and world-space set dressing.

Level Art & Design
▼

Level layout, environmental storytelling, pacing design, and player guidance. Thoughtful narrative integrated into space.

In-Engine Lighting & Polish
▼

Lighting passes, post-processing, atmospheric polish, and final performance optimization in Unity or Unreal.

Experimental · Limited Slots

Indie partnership prototyping.

We partner with self-published teams or games in pre-funding who need a senior creative team to bring their game prototypes to the next phase.

We primarily work alongside funded teams and publishers who can cover our rates entirely upfront. We also offer alternate indie friendly co-development terms for projects where it makes sense. This would be co-development terms with reduced upfront cost in exchange for backend revenue share.

Ideal partnerships are design/engineering led teams who complement and would benefit from our art-led team. You have a playable prototype and seek support defining and building the visuals. Our availability is limited, but we're always interested to connect and find out if we're a good fit!

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the right fit?

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